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| Showing 1 - 10 of 14 |
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Showing 1 - 10 of 14 |
An example from the Nodebox Strings tutorial section, showing what good times can be had by tossing a jumble of randomly selected characters onto a canvas....
A neat path filter that makes bezier paths look cogs-and-gear styled. Also comes with a helper function for producing properly-spaced coggy text....
A nifty animated interactive color picker for Nodebox. Why should Photoshop have all the fun?...
A code sample yoinked from the Nodebox Animation Tutorial. While the output shown here is a static image, the code actually produces an animation of a fluidly-bouncing spirographic curve when run...
A straightforward primitive that draws a rectangular header full of text and a connected series of descending circular nodes containing other string data. Auto-adjusts text position to be centered....
A code sample drawn from the Nodebox Commands Tutorial. It demonstrates the ability of Nodebox users to define their own python-style functions to improve the encapsulation of repeated drawing...
A third Nodebox code sample from the Graphics State portion of the tutorial....
Yet another example from the Nodebox Graphics State tutorial ....
Some Nodebox triangle primitives borrowed (with permission) from Ideambulate on the Nodebox Share site....
A Nodebox code sample from the Graphics State portion of the tutorial. It demonstrates the persistent state concept in Nodebox with regards to location....
| Showing 1 - 10 of 14 |
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Showing 1 - 10 of 14 |